It's a normal calm day in 2011, when strange aircrafts appear on the skies in various spots, they seem not to use any kind of fuel to move and some have even destroyed army aircrafts easily for no apparent reason.
When they decide to land and take the world, it's up to you to defend it, but they have better technology and intelligence, will you make it out? Only with the help of your friends and tactical playing you will have a chance.

Character Sheet:
Name:
Age:
Profession: (choose up to two commons OR one super)

Commons:
Teacher: +1 point on intelligence and +1 need to sleep
Cop: +1 point on precision and +1 need to sleep
Sprinter: +2 points on speed and short melee weapons (knives, daggers etc...) -1 need to sleep
Weightlifter: +2 points on strength +1 need to sleep
Baseball player: +2 points on blunt weapons (bats, pipes etc...) -1 need to sleep

Supers:
Harvard teacher: +3 points on intelligence and +3 need to sleep
Soldier: +3 points on precision and +4 need to sleep
Marathon man: +4 points on speed and short melee weapons -2 need to sleep
Bodybuilder: +4 points on strength +2 need to sleep
Baseball league champion: +4 points on blunt weapons -2 need to sleep

Stats: Rate from 1 to 6
Strength: How much melee damage you can do and how much health, also useful for other things in the future and +1 melee damage for each 2 points
Intelligence: How much tactical and smart you are, it is a needed stat, don't rate it low
Speed: How fast you can run, good for escaping and being a bait, also +1 point on short melee weapons for each 2 points
Precision: How good and from how far you can shoot with any kind of firearm
Need to sleep: How much sleep you need the bigger the number, the less you need
Will to live: When you think you are damned, this can save you from death, your will to live will determinate how much chances you have to survive on a critical situation

Ability: Choose one
Melee massacre: Deals twice more melee damage
Heavy slugger: Deals twice more firearm damage (Except explosives and flamethrowers and those stuff)
Lucky guy: Twice the chance to deal a critical hit

Personality: Choose one
Sportsman: +1 speed and strength
Game addicted: +2 need to sleep
Crazy eater: 20% more health but -2 speed
Deer hunter: +2 precision


Copy version:

Character sheet:
Name:
Age:
Profession:
Stats
Strength:
Intelligence:
Speed:
Precision:
Need to sleep:
Will to live:

Ability:
Personality:

My Character sheet:
Name: Matheus
Age: 22 (fake :P)
Profession: Weightlifter, Cop
Stats
Strength: 3+2
Intelligence: 4
Speed: 1
Precision: 2+3
Need to sleep: 5+2
Will to live: 6

Ability: Lucky guy
Personality: Deer hunter

Players:
Matheusultimatex (Matheus)
Auburnattack21 (Mira)
asd123 (Amaterasu)
Redwolf (Jackal)
Reniko (Paul)